CONVERT POTENTIAL ENERGY TO VELOCITY¶
Converts gravitational potential energy to the equivalent impact velocity using the kinematic relation v = √(2·g·h). Use this worker when you need to derive an initial or impact velocity from a known drop height and gravitational acceleration.
When to use¶
Classification: process.
Tagged: drop_height, impact_velocity, kinematics, math, physics, potential_energy, velocity.
Inputs¶
| Label | ID | Type | Default | Required | Description |
|---|---|---|---|---|---|
| Height | height | float | 1 | ✓ | Drop or fall height (m, or consistent length unit); must be ≥ 0; defaults to 1 — override with the actual drop height of the scenario. |
| Grav | grav | float | 1 | ✓ | Gravitational acceleration (m/s² in SI; e.g. 9.81 on Earth); defaults to 1 — always override with the appropriate value for the unit system and environment in use. |
Outputs¶
| Label | ID | Type | Description |
|---|---|---|---|
| math_pe_to_ivel_output_1 | math_pe_to_ivel_output_1 | scalar | Computed impact velocity v = √(2·g·h) in units consistent with the supplied height and grav inputs (e.g. m/s when SI inputs are given). |
Disciplines¶
- data.curve.transform
- engineering.crash.dynamics
Runnable example¶
A runnable example is registered for this worker. Open the example workflow on the d3VIEW canvas: /api/workflow/example?id=math_pe_to_ivel
Auto-generated from transformation schema. Worker id: math_pe_to_ivel. Schema hash: 847d5e5ca6f9. Hand-curated docs in workerexamples/ override this page when present.