CONVERT POTENTIAL ENERGY TO VELOCITY

Converts gravitational potential energy to the equivalent impact velocity using the kinematic relation v = √(2·g·h). Use this worker when you need to derive an initial or impact velocity from a known drop height and gravitational acceleration.

When to use

Classification: process.

Tagged: drop_height, impact_velocity, kinematics, math, physics, potential_energy, velocity.

Inputs

Label ID Type Default Required Description
Height height float 1 Drop or fall height (m, or consistent length unit); must be ≥ 0; defaults to 1 — override with the actual drop height of the scenario.
Grav grav float 1 Gravitational acceleration (m/s² in SI; e.g. 9.81 on Earth); defaults to 1 — always override with the appropriate value for the unit system and environment in use.

Outputs

Label ID Type Description
math_pe_to_ivel_output_1 math_pe_to_ivel_output_1 scalar Computed impact velocity v = √(2·g·h) in units consistent with the supplied height and grav inputs (e.g. m/s when SI inputs are given).

Disciplines

  • data.curve.transform
  • engineering.crash.dynamics

Runnable example

A runnable example is registered for this worker. Open the example workflow on the d3VIEW canvas: /api/workflow/example?id=math_pe_to_ivel


Auto-generated from transformation schema. Worker id: math_pe_to_ivel. Schema hash: 847d5e5ca6f9. Hand-curated docs in workerexamples/ override this page when present.